New~! Materials, Models, and Timelines


Long gone are the days of grey grid textures and boring soundless halls, here are the days of glossy floors, shining checkpoints, and a menacing encounter at the end! 

  • Lights
    • Checkpoints - Now glow to guide the player
    • Overhead - Lights guide the player upwards
  • Textures
    • Glossy Blocks - Makes the blocks harder to see and the checkpoints easier to see

Get Save The Fish